enhance: inherit team access for all units (#38938)

Admin and write team authorize now grant that mode on every unit,
including units added later, instead of only rows present in
`team_unit`. Granular teams keep `authorize=none` and explicit unit
rows.

Closes the `TEAM-UNIT-PERMISSION` design gap from
https://github.com/go-gitea/gitea/pull/34128.

Maybe also fix #15962 (actually maybe it had been fixed before, the root
cause is out-of-sync "access" table)


## Screenshots

only writing selected:
<img width="1399" height="1007" alt="image"
src="https://github.com/user-attachments/assets/1d1b4c49-a59a-47b6-998f-0464a067395b"
/>


_Created with the help of AI_

---------

Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
This commit is contained in:
bircni
2026-08-17 22:30:24 +02:00
committed by GitHub
parent 1cf904f101
commit ed4a23e893
43 changed files with 305 additions and 375 deletions
+11 -6
View File
@@ -111,16 +111,21 @@ func IsCollaborator(ctx context.Context, repoID, userID int64) (bool, error) {
return db.Exist[Collaboration](ctx, builder.Eq{"repo_id": repoID, "user_id": userID})
}
// IsOwnerMemberCollaborator checks if a provided user is the owner, a collaborator or a member of a team in a repository
func IsOwnerMemberCollaborator(ctx context.Context, repo *Repository, userID int64) (bool, error) {
func HasAccessToRepoCodeUnit(ctx context.Context, repo *Repository, userID int64) (bool, error) {
if repo.OwnerID == userID {
return true, nil
}
teamMember, err := db.GetEngine(ctx).Join("INNER", "team_repo", "team_repo.team_id = team_user.team_id").
Join("INNER", "team_unit", "team_unit.team_id = team_user.team_id").
teamMember, err := db.GetEngine(ctx).Table("team_user").
Join("INNER", "team_repo", "team_repo.team_id = team_user.team_id").
Join("INNER", "team", "team.id = team_user.team_id").
Join("LEFT", "team_unit", "team_unit.team_id = team_user.team_id AND team_unit.`type` = ?", unit.TypeCode).
Where("team_repo.repo_id = ?", repo.ID).
And("team_unit.`type` = ?", unit.TypeCode).
And("team_user.uid = ?", userID).Table("team_user").Exist()
And("team_user.uid = ?", userID).
And(builder.Or(
builder.Gt{"team.authorize": perm.AccessModeNone},
builder.Gt{"team_unit.access_mode": perm.AccessModeNone},
)).
Exist()
if err != nil {
return false, err
}